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Resident Evil 2 Remake Inspired Level Blockout

Personal Project

Duration: 4 Weeks Half-Time + 2 Weeks Iteration based on feedback
 
Description: This portfolio piece showcases a survival horror level for a third-person shooter game, drawing its primary inspiration from the Resident Evil 2 remake and other titles within the Resident Evil franchise. The design of this level is centered around:

  • Creating an atmosphere of terror and suspense in a zombie-infested environment

  • Offering interconnected routes within its linear structure to encourage player exploration​​

  • Utilizing various player guidance techniques

  • Manipulating Game Pacing, by using a Beat Sheet

  •  

 
Engine & Tools: Unreal Engine 5, Blueprints, Modeling Mode

My Work: I was responsible for conceptualization, whiteboxing, blueprinting,  playtesting, and lighting. I also modded some functionalities of the asset pack to better mimic the player movement and camera used in Resident Evil 2.​ I used UE Blueprints to customize my AI functionalities, and some trigger events along with the puzzle in the level.


Asset Pack: Third Person Shooter Kit v2.0
 
 

LEVEL LAYOUT

OVERVIEW

DESIGN TECHNIQUES

MOODBOARD

Reference_edited.png

INTENSITY DIAGRAM

RE2-PaceChart.png

FULL WALKTHROUGH

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